Hey all, I'm hoping someone can point me to a solution. I notice that the models I create have a different scale when I see them in the anycubic slicer vs what I see in Maya. I have my unit scale set up to mm. I made a 1 inch test cube, so 25.4mm all around. Export it out as an OBJ, imported it into meshmixer and check the unit/dimensions in the analysis options. It tells me that it's only 2.54 all around. So when I export that out as an STL to import into the anycubic slicer. It's scaled down a lot. I'm not sure where the scaling is happening. Has anyone else come across this issue? Is there some kind of export or import issue? Or maybe a setting I need to do in Maya? or even 3ds max? Thanks in advance.
翻譯年糕
Zachary Chin
2019-10-27 03:10:28
Mark Hernandez
2019-10-27 09:38:43
Zachary Chin
2019-10-27 09:52:29
Mark Hernandez
2019-10-27 10:27:01